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How To Get Started

How to begin using Storyboarder.ai.

Written by Dustin (Founder)

🚀 How to Get Started with Storyboarder.ai

To begin, head to your Dashboard, where you’ll find an overview of all your existing projects.

Click Add Storyboard to start something new.

You can now choose between two main ways to begin:

  • Create a Storyboard

  • Open the Content Editor



🎬 Option 1: Create a Storyboard

Choose this option when you want to develop a structured story, screenplay, shot list, storyboard, or animatic.

There are several ways to start your storyboard project.
Take a look at our quick 90-second tutorial here:



✏️ Type Your Idea

Enter your concept directly into the text box.

Your idea can be as short as two sentences or as detailed as a complete story outline. Storyboarder.ai will use your input to generate a structured story that you can review and develop further.



📄 Upload a File

Already have a screenplay, treatment, or concept document?
You can upload it directly.


Supported formats include:

  • Final Draft (.fdx)

  • Celtx, WriterDuet, and other screenplay tools (.fountain)

  • PDF

  • Word

  • TXT

Storyboarder.ai reads the uploaded document, identifies its structure, and creates the foundation for your scenes, shot list, and storyboard.

Well-formatted screenplay PDFs can also be recognized automatically.



🎬 Import a Shot List

Choose Import Shotlist when you already have your scenes and shots planned and want to skip the story and scene-breakdown stages.

You can upload an Excel file containing your shot list.
A ready-made Excel template is available directly within the import window to make the process easier and help prevent formatting errors.



🧩 How to Prepare Your Shot List

Before uploading your Excel file, make sure it follows these rules:

Scene and Shot Structure

Restart the shot numbering for every new scene.

Example:

  • Scene 1 → Shot 1, Shot 2

  • Scene 2 → Shot 1, Shot 2

Consistent Scene Headings

Use exactly the same scene heading for every row belonging to the same scene.

Small differences, spelling errors, or additional spaces may cause the rows to be interpreted as separate scenes.

Numeric Values Only

Only enter numbers in the Scene and Shot columns.

Avoid letters, symbols, or combinations such as 1A.

Keep the Template Structure

Do not add, remove, rename, or rearrange the columns in the provided Excel template.

Following these rules helps Storyboarder.ai import and organize your shot list correctly.



🎥 Start with a Blank Storyboard

You can also create a storyboard without writing or uploading a story first.

Choose Start with a Blank Storyboard, then select your preferred:

  • Genre

  • Art style

  • Aspect ratio

You can then create your shots one by one directly inside the Storyboard Editor.

Once you are happy with an image, add the next shot or create a new scene.

You can also select Iterate on an existing shot to make smaller adjustments and use the result as the basis for a natural follow-up shot.

This workflow is useful when you already have a visual sequence in mind and do not need a generated story or screenplay.



🎨 Option 2: Open the Content Editor

Choose the Content Editor when you want to start by creating individual content instead of building a story first. Take a look at our tutorial video here or visit the detailed article about it here.

The Content Editor allows you to generate:

  • Images

  • Videos

  • Visual designs

  • Characters

  • Objects

  • Locations

You can create standalone content, reusable assets, branded designs, or visual experiments without first generating a story, screenplay, or shot list.



Create Reusable Assets

You can create characters, objects, and locations that can be reused across multiple generations.

For example, select Character, enter a short description, choose an art style, and click Generate.

You can also upload reference images when creating assets such as products, locations, or characters.

Once an asset has been created, mention its name in an image, video, or visual design prompt. The Content Editor will recognize the asset and connect it to the generation.



Generate Images and Videos

The Content Editor lets you create images by describing the scene and mentioning any existing assets you want to include.

You can also generate videos directly from a written description without first creating a starting image.

Depending on the selected video mode, you can define:

  • The action or storyline

  • Dialogue or uploaded audio

  • Duration

  • Art style

  • Aspect ratio

  • Brand information



Add Your Brand Kit

You can define your brand directly inside the Content Editor.

Open the Brand Kit to add:

  • Your logo

  • Brand colors

  • A description of your brand identity

  • Additional visual style instructions

You can then activate the Brand Kit during a generation so your brand information is incorporated into images, videos, and visual designs.



Continue with a Storyboard Later

Content created inside the Content Editor does not have to remain standalone.

Click Select and choose the images, videos, or assets you want to continue working with. You can then:

  • Add the selected content to an existing storyboard

  • Create a new story and storyboard from the selected content

  • Create a blank storyboard or animatic using the selected images and videos

This means you can begin by exploring ideas visually and turn your selected content into a complete storyboard whenever you are ready.



⚠️ A Note for Beginners

When using the Storyboard workflow, users who are not familiar with screenplay formatting should avoid making extensive changes in the screenplay section.

You can edit and customize the content more easily in the Shot List, where the individual scenes and shots are displayed in a simpler format.

Once you continue to the Storyboard Editor, the screenplay section will be locked for editing.



🎉 Your project is now ready.

Choose the Storyboard workflow when you want to begin with a story, screenplay, shot list, or visual sequence.

Choose the Content Editor when you want to start directly with images, videos, visual designs, or reusable assets.

Both workflows can be connected later, giving you the flexibility to start your project in the way that best fits your creative process.

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